Showing posts with label Unthinkable. Show all posts
Showing posts with label Unthinkable. Show all posts

Saturday, October 2, 2010

New York Comic-Con 2010


I'll be attending New York Comic-Con all weekend, from this Friday, October 8th to Sunday October 10th, 2010.
I'll primarily be in artist's alley at table Q-11. I'm sharing the table with artist PJ Holden, who not only collaborated with Dave Roth and me on our Image book FEARLESS, but is a popular 2000 AD artist and just did the "Happy Valley" arc for Garth Ennis' Battlefields.
I'll have copies of FEARLESS (which are hard to find), as well as GROUNDED, UNTHINKABLE, TWO-FACE: YEAR ONE, CYBORG etc. for sale. I'll also be showing off pages from Rift Raiders and other assorted upcoming work.
Additionally, I'll be signing at digital comics distributor Graphic.ly booth 1751 on Friday from 2:30-3PM. Graphic.ly is currently publishing UNTHINKABLE online and for the ipad/iphone. I'm going to be doing creator commentary for UNTHINKABLE (and any other books of mine the publish). I also hope to be publishing an original digital comic with them. Details to come.
Please stop by. I'm happy to sign anything and chat with you. In fact, interacting with readers is the highlight of the convention for me.
NOTE: I won't have any copies of RIFT RAIDERS for sale, which I had hoped. I will have them for my next convention, Long Beach Comic-Con, which I'll be attending at the end of this month. I'll be teaching a class on how to write for comics, film and television and LBCC as well. Finally, I hope to announce a surprise international convention that I've been invited to really soon. It's a truly unique and exciting opportunity.

Friday, March 19, 2010

Unthinkable: The Movie & Other News




If it seems like I've abandoned this blog, it's because I have. Well, not really. But I've been extremely busy, and what spare internet rambling time I've had has been devoted to Twitter.

So, what have I been up to that's so damn important?

Well, I suppose the biggest news is that the feature film rights to my Boom! Studios book, Unthinkable, by Mandalay Entertainment.

That's right, UNTHINKABLE WAS OPTIONED!

Here's the story at The Hollywood Reporter's "Heat Vision Blog"

Here's me talking out of my ass to MTV Splash Page reporter Blair Marnell about who I think should play the roles in the movie. In reality, I won't have any say. But rumors seem to work for other creators, so lets add my speculative fuel to the fire.

The word option gets thrown around a lot, but it's not necessarily clear what it means. Basically, Mandalay has paid for the right to make an Unthinkable movie within a certain time period.

I use the word with both caution and pride. Caution, because I don't want to be another braggart who implies that I've hit Hollywood gold - and you can to, if you write creator owned books. And pride, because, quite frankly, most options that you hear about don't involve money. The fact that someone was willing to bet money on Unthinkable, especially in this climate, is a real vote of confidence in not just me, but everyone involved with the book.

The inevitable questions that arise when there's news like this is are:

How much money am I making?

There's no good answer to this. A high number invites envy, a low number pity. I am tempted to say it's none of anyone's business, and it isn't. But I also appreciate that there are aspiring creators who want to know. To those creators I'd say this - don't write a comic if you are looking to make a fortune in Hollywood. Write a comic because you want to make a comic.

Don't get me wrong - I'm extremely flattered by the interest Hollywood interest in Unthinkable. But if I wanted to make money, I probably could have found an easier way with all my degrees than going into the creative side of the entertainment business.

And if I was dead set on making on Unthinkable movie...I could have just written the screenplay. There are a number of reasons why I wrote a comic and not a screenplay. But the most important of all is that, while I have many screenplays sitting in drawers that no one will ever see, none of them mean as much as having published books that I can hold in my hands.

The best answer to the money question is, I suppose, is "I don't know." I'm guaranteed a certain amount. I'm promised more if a studio buys it, and even more if it gets made. I have my hopes for both those things happening, but this is a business where few things are bought and even fewer are made.

Will I write the screenplay?

Highly unlikely. But that's okay. One of the other reasons that I chose to write a comic is...when I came up with the idea for Unthinkable, I knew it was something with commercial potential. But I truly wanted to say something with this book. Boom! let me tell the story I wanted - they even gave me an extra issue to do so. And I'm not sure there's a film director or special effects studio that can do on celluloid what artist Julian Totino Tedesco can do on paper. The point is, I got my vision out - so now I'm okay if someone else messes it up.

I say that jokingly. I actually think the project is in great hands. The producers have it out to "A-list" writers who have a much better chance of getting this made than I do. I could write the best screenplay in the world...but this is a big budget action movie, and studios will want a proven name attached.

Hopefully, one day I'll be that proven name. I continue to work on film and TV projects, and I'd be lying if I said that I didn't want to write a feature. Having Unthinkable (and other books) optioned ultimately makes it more likely that it will.

Which brings me to the last question:

WHY SHOULD YOU CARE ABOUT THIS?

Well, I'd like to think that you love me as a human being and wish me happiness. But in these tough times...it's hard to be happy for anyone, especially in Hollywood.

But if you've been a fan of my comics work...thinks like this makes it much more likely that I'll produce more. What money I get from things like this allows me to write professionally. I'm also a creator that puts his money where his mouth is. I've spent more money than I'd care to remember paying various members of my creative teams.

I'm hoping this news augurs well for future work (there are already some cool things on the horizon which I'll blog about soon).

But regardless of what happens from here on out...I owe a tremendous debt of gratitude not only to the creative, editorial and publishing teams of Unthinkable, but to the reviewers that helped make this both a critical and commercial success.

Mostly, though...I have to thank my readers. There's been no better salesman than word of mouth. But more than that, I've learned a ton from my readership. They are smarter than me, quite frankly, and as a result I have to constantly work to become a better writer so I can amuse and surprise them.

Next post...what else I've been up to.

P.S. There's a movie coming out called "Unthinkable" with Samuel L. Jackson in it. That is NOT my movie, just a bad coincidence.

Sunday, October 11, 2009

Forgive Me Internet, For I have Sinned

It has been...well, far too long since my last blog post. In my defense, I've been hard at work on Unthinkable and I've probably "tweeted" over a thousand times. I'm sure if you multiply 240 characters by 1,500 that's enough for a quite a few blog entries.

When last I posted, Unthinkable #3 had just come out in time for Comic-Con. As I write this, all five issues are out, and I'm proofreading the trade paperback, which should be out in the next month or two.

Like most writers, I don't particularly like re-reading my own work. It's a bit easier with comics than with prose, because I get to appreciate how the artist, colorist and letterer brought my work to life. But it's impossible for me to look at old work without thinking of the myriad ways I could have made it better.

Nevertheless, I'm tremendously proud of Unthinkable. I've said before I think it's the best writing I've ever done. I suppose I should be more specific. For a long time, I've struggled with the dilemma of writing something personal that is still something other people want to read. Unthinkable is probably my highest concept, but the execution is very personal.

The protagonist, Alan Ripley, is as close to me as any comics character I've written. He's not only a writer, he's a writer that feels he should be, well, more of a do-er. Particularly when it comes to doing something for his country.

Unthinkable is filled with issues of national security, military foreign policy, my passions. I through just about every terrorist scenario into this series as possible. That may have been a mistake - although I'm very thankful that Boom! gave me 5 issues to tell my story instead of the usual 4 - this is a story I would have preferred to tell in a longer format.

Still, the density of the issues is something that was personal to me as well. My favorite comics - my good friend Brett Lewis' The Winter Men for example 0 are works that don't feel decompressed. They give you your money's worth, and can't be finished before you flush the toilet in a quick trip to the bathroom.

But the most personal thing about Unthinkable may not evident in the work itself. Instead, it's the long journey that brought it from my head to the printed page. And the even longer journey that took me from that of an aspiring writer adapting my fifth spec screenplay (Grounded) into my first comic, to where I am in my comics career today.

I hope to write about that journey a bit more on here soon, hopefully before the Unthinkable trade comes out. I still believe that I can make this blog something that gives interested readers of my work some added value, rather than just spilling my thoughts and promoting my work.

But right now, that story will have to wait. I'm lucky enough to have multiple upcoming projects that demand my attention. I can't announce them yet, but I hope to bring to them the same mix of character driven high concept with a personal touch that I did with Unthinkable. If nothing else, Unthinkable has set a very high bar for my future work.

Tuesday, July 21, 2009

UNTHINKABLE #3 and San Diego Comic-Con 2009



Sorry I haven't posted in a while. Unthinkable, and all the hoopla surrounding it, has taken up most of my time. So much so that I forgot to announce the release of UNTHINKABLE #3, which is IN STORES NOW. (See Paul Azaceta's cover above).

(I also forgot to mention that my TWO-FACE: YEAR ONE mini-series is now collected in trade along with Scarecrow Year One Bruce Jones and Sean Murphy - my unpublished Teen Titans artist. The collection is entitled Batman: Two-Face/Scarecrow Year One and is also In STORES NOW

The script for Issue #3, you remember, is what got me detained by the TSA. boingboing picked up on the story, as did Heidi MacDonald's The Beat blog on Publisher's Weekly, and as a result I've been bombarded with media requests.

But as unpleasant as it was being hassled by airport security, I'd rather focus on the issue itself. I think Issue #3 is the best issue yet. BOOM! Editor in Chief and comics writing legend said he felt it's the issue where I really found the characters voices and "hit my groove", and critics so far seem to agree.

It features an incredibly intense opening, the death of a major character, and a great twist at the end. And oh yeah - the terror scenarios deal with religious extremists of various faiths trying to bring about the Apocalypse in Israel.

I just finished what I hope is the final draft of Issue 5, and the art in Issue 4 is almost completely done. Artist Julian Totino Tedesco continues to blow me away as I throw more and more seemingly impossible things for him to draw.



I also wanted to take this opportunity to mention that I'm going to be at San Diego Comic-Con every day and night, including previews. For the first time in the past few years, I won't have my own table. However, I'll still be happy to sign any of my work - Unthinkable, Batman: Two-Face Year One, Grounded, Fearless, Hazed, Supergirl, Cyborg, Heroes etc. Or just chat about comics.

The best place to find me is by the BOOM! Studios booth, #2543. I'll be hanging by there the most, and if I'm not there, one of the many nice people at the booth should be able to get a hold of me. Twitter is also not a bad idea - @ me or send me a DM. My twitter account is http://twitter.com/marksable and my Twitter name is, well, marksable. I'm clever like that.

Hope to see you all there, and thanks so much to those of you who are helping make Unthinkable a hit!

Tuesday, June 9, 2009

UNTHINKABLE #2 out THIS WEEK, West Coast Release Party @Meltdown in LA, Collector's Paradise signing in Winnetka, CA



It's a big week for UNTHINKABLE. First off, the second issue is in stores this Wednesday, June 10th. While I'm glad that the reception to Issue One was so positive, the first issue was mostly set-up for the action that kicks off in Issue 2 and doesn't let up. Our hero, Alan Ripley, has already witnessed some of the many terror scenarios he imagined for the (real-life) government Think Tank he joined after 9/11 come true.

Now, it's up to him to stop the rest from coming to fruition. His problem. He's a writer, not an action hero. We're going to finally start to see the comic and tragic consequences of the gap between who Alan is and who he thinks he is play out.

Speaking of writers with delusions of grandeur, (despite my run-ins with the TSA, I'm no Jason Bourne), I'm having a "West Coast Release Party" for the book at Meltdown comics this Wednesday, June 10th, from 7PM on. It should be fun, if for no other reason than there will be free beer and vodka.



If you can't make it, or just can't get enough of me, I'll be signing Unthinkable this Saturday, June 13th, from 12-3PM at Collector's Paradise just off the 101. I'll be playing second fiddle to the extremely talented Marc Guggenheim (writer of Spider-Man, TV's Eli Stone and the upcoming Green Lantern film). He'll be signing his new book, Resurrection.



More info to come...

Tuesday, May 12, 2009

UNTHINKABLE #1...the reviews are in

...and they are overwhelmingly positive. Like best reviews of my career positive. I'm thinking I should quit while I'm ahead positive. But don't just take my word for it.

edit: this is my second attempt at posting these, hopefully the font will be readable

"Sable has created a dark and chilling tale that is both comic book whimsy and real-world commentary... Grade: A" - Associated Content

"A thought-provoking comic book that posits big ideas and bigger
conspiracies, with a relatable lead with some real character
development."

"...a great book..." - Newsarama

"It's not everyday you can call a comic book a truly chilling experience, but Unthinkable is about as close as they come... I can't wait to see what happens next."

COMICS BULLETIN:

"Writer Mark Sable sets up a great plot that I can't wait to keep following, with a main character and supporting cast that are quirky enough to seem real and interesting. "

HYPERGEEK:

"... Unthinkable #1 is a great start to what will hopefully be a great series. Both writer and artist have given us quality here and the first chapter of an intriguing story. If you're looking for an extra title to pick up, this is one with a promising start."

"I have read a pre-release copy of Unthinkable #1 and I was
incredibly impressed with this opening issue. Unthinkable is a tense,
original, intriguing, and thrilling political drama which really
reflects the times of paranoia and mistrust that we currently live
in." - HYPERGEEK

"This is a great beginning...Grade: A-"

"4.5 out of 5. ...a refreshing change ... I wouldn't mind seeing more comics like this..." - Comic Vine

"4out of 5"

"Do you dare to think the unthinkable?" - BROKEN FRONTIER

"8 out of 10"


"Another Hit For Boom Studios"

"Obviously, the use of real life events helps set that feeling up, but the way Sable handles the material plants the "Holy macaroni, this could totally be happening right now" seeds in your grey matter. I feel Unthinkable will be a shining example of why "smaller" publishers should be getting more recognition and press than they are." - Fandomania
"WOW what a great idea, Predicting global catastrophe es, by using a
genius fiction writer! HAH!The Writing was clever, the concept is
clever, This book is FRESH." -- Gregor's Comic Book Review


"...is pretty keen... The book looks quite nice - Tedesco does a good
job with the many characters, and has a flair for action... Sable
does a good job setting up the concept..."

CBR

"... entertaining..." - CBR

"Unthinkable" #1 does what a first issue should: it makes you want to
see what happens next."

"... for anyone who loves a good conspiracy..."

UNTHINKABLE finally out TODAY, Wednesday May 13th...signing at Jim Hanley's Universe in NY to launch


This is going to be a very short post - I'm exhausted from jet lag, my appearance on Comic Book Club Live, and oh yeah...being detained by the Transportation and Safety Administration and interrogated about the script for Unthinkable #3.

But, Unthinkable - what I think is my best work yet (so far...some very generousadvance reviews agree)- is finally out today.

UNTHINKABLE, my new comic from BOOM! Studios, is a fictional spy thriller rooted in the real world.

After 9/11, many reacted by saying the events of that day were like something “out of a Tom Clancy novel.” Our government took that reaction seriously, and commissioned a think tank made up of thriller writers to come up with worst case terror scenarios, In doing so, we could devise ways to stop these "unthinkable" attacks before the terrorists even had a chance to plot them.

The comic tells the story of Alan Ripley, a fictional young writer who joins this real-life think when his brother is killed on 9/11. Almost a decade later, the nightmare scenarios he imagined start coming true.

I'll be at signing Unthinkable at Jim Hanley's Universe in NYC today from 6 to 8PM along with cover artist Paul Azaceta and some surprise guests. (Two-Face: Year One is also being released in trade along with Bruce Jones and Sean Murphy's Scarecrow: Year One...I'll be signing that as well). I'm sure I'll do an LA signing for issue 2.

More soon...links to articles and reviews, more about my experience with the TSA, a creator commentary of the ARG etc. In the meantime...I hope you'll check UNTHINKABLE out regardless of whether you can make it to a signing. And I'd love to know what you think.

Monday, April 6, 2009

UNTHINKABLE - a 10 - count'em 10 page preview


Boom! Studios has a lot of confidence in UNTHINKABLE, my upcoming thriller coming out in May. So much so that they released not the usual five, but a ten page preview. Why show almost half the book up front? Because we believe that the 2nd half is just that good.

Major Spoilers


Newsarama

Splash Page Previews

For those of you who don't know, Unthinkable is based on a real-life government program. After 9/11, there were many who felt like what happened was out of a Tom Clancy novel, or a Jerry Bruckheimer movie. Some people in the government took this seriously, and created a think tank made up of novelists and screenwriters. Their task was to come up with worst case terror scenarios. If we could imagine the next 9/11 before the terrorists did - maybe we could stop that.

Where I depart into the realm of fiction is with Alan Ripley, a young Tom Clancy-esque novelist who joins this Think Tank when his brother is killed in 9/11. Eight years afterwards, he finds that the nightmare terrorist scenarios he envisioned have started to come true. Now, it's up to him to stop them. The problem - just because you write about action heroes doesn't mean you can be one.

I've never been more proud of a project, creator-owned or otherwise. Much of that is due to the great work of Julian Totino Tedesco, who does the interiors you'll see on those ten pages. Paul Azaceta, my first ever collaborator on Grounded does the covers. That's the cover for Issue #2 above. Issue #1 however will be out in May.

Unthinkable has been the reason I haven't posted more - it took incredible research, and I put nearly as much into the marketing - which involved an ARG (Altered or Alternate Reality Game) - as I did the comic. I plan on posting more soon - at the very least links to the many interviews I've done, the reviews (which are not out yet, but should be coming sooner than you think), and behind the scenes stuff.

I've agreed to do a "director's commentary" for the ARG. If that goes one, I've always wanted to do one for an actual comic, being a process junkie (or just a narcissist) myself. I think this is a book that lends itself to it, because of the amount of research, ties to the real world and the ARG etc. I'd love to get some others involved - maybe Julian, marketing/gure Chip Mosher and the rest of the ARG team (Dafna Pleban and Ian Brill), Paul, series editors Mark Waid and Matt Gagnon etc. My priority is the book, but I don't want readers of this blog to think I've forgotten about it.

Monday, March 16, 2009

Newsarama, CBR and Comics on Comics on Unthinkable; and On Decompression

Sorry I haven't posted in a while. Particularly now, with the announcement of Unthinkable, I should be posting here like it was Twitter (which, incidentally - I'm on under "marksable"...that's been quite a drain on my time). But I've not only been writing Unthinkable and writing/managing the ARG (Alternate Reality Game), but doing everything I can to promote Unthinkable. From interviews to podcasts to cold-calling retailers.

Speaking of interviews, You can see Mark Waid interview me at Newsarama and read a great interview with Jeffrey Renaud at CBR. Finally...I did an audio podcast with the funny folks at Comics on Comics. I say audio because they also do video podcasts, one of which I was lucky enough to do last year.

The Newsarama piece features the 1st five pages of Unthinkable #1 (of 5). To keep to our exclusive arrangement, and take up the entire blog, I'm just going to show you Page 2:





Why not Page 1? Well, it's a splash, and you've seen those before. But the first 3 pages - 2 and 3 especially - are part of a really amazing opening sequence. I basically asked (Unthinkable artist) Julian Tedesco to cram pages worth of material into a variation of the nine-panel grid. He was able to do so without sacrificing detail. It's probably the single hardest thing I've ever asked an artist to do and he pulled it off effortlessly.

One thing I haven't talked about in the interviews is that Unthinkable is a really dense book. Not dense in the "inpenentrable" sense of the word, just dense in that, I wanted to tell a lot of story in 22 pages. For better or for worse, we're living in an age of decompression. But this is an epic, even if it's told in 5 issues, and I want it to feel that way.

Quite frankly, I don't believe the majority of comics right now are giving you the bang for the buck that other media are. Most comics don't tell a complete story...so you wind up paying $3.99 for what would be an act of a 4-act TV episode...when you can get an entire TV episode for $1.99 off itunes.

At the same time...decompression happened for a reason. While the comics of 2o or more years ago told a complete story...much of it was filled with redundant exposition.

In the past, I've written my creator owned books at closer to 32 pages than 22 pages, and I've done so at great expense to myself - both in terms of paying my collaborators and giving up ad space.

I'd think to think I've found an artist who can help me deliver the kind of density of great books from The Dark Knight Returns to The Wintermen, without heavy handed exposition. Ultimately, that means more story for you.

Wednesday, March 4, 2009

UNTHINKABLE - READ THE COMIC, PLAY THE GAME!

I'm proud to OFFICIALLY announce UNTHINKABLE, my latest, and I think greatest, creator-owned comic book series, coming this May from BOOM! Studios (and available for preorder NOW).

UNTHINKABLE is edgy spy thriller with roots in a controversial, real-world government initiative. Shortly after September 11, 2001, the Defense Department commissioned "think tanks" comprised of some of America's most darkly imaginitive writers. Since the 9-11 attacks seemed like something out of a Tom Clancy novel, the Pentagon asked these writers to come up with worst case terrorist scenarios. Their hope was that if our best writers could come up with these nightmare plots first, we could devise defenses before our terrorist enemies thought about, let alone planned, the next 9/11.

UNTHINKABLE tells the story of Alan Ripley, a (fictional) writer who joins this real life think tank, only to find that the devious terror attacks he imagined have started to come true. Realizing someone is using his imagination as a blueprint for terror, it's up to Ripley and his fellow Think Tank members to stop these unthinkable attacks they unwittingly planned from becoming reality.

With covers by GROUNDED artist Paul Azaceta:


And DMZ's Kristian Donaldson:

...interior art by rising star Julian Tedesco , and edited by Mark Waid (Kingdom Come) and Matt Gagnon, there's a dream team of creators helping me bring to life a story I've been researching and dying to tell for for years.

If my pitch isn't enough to convince you, than I'm hoping that THE UNTHINKABLE ARG (Altered Reality Game) will. An "ARG" is an interactive, online game that uses the real world as a platform. The UNTHINKABLE ARG, created by myself and a marketing team headed by BOOM!'s Chip Mosher, is the world's first ARG for a comic book.

Starting now, by going to http://www.wolfpackpmc.com,/ you can sign up to apply for an intelligence position in The Wolfpack, a (fictional) Private Military Contractor. Next week, those of you who are accepted into the Wolfpack's training program will be tasked to search the internet for clues that can help them apprehend the dangerous characters in the book. At the very least, the ARG is a way to get the kind of supplementary material found in books like Watchmen to readers for free. More than that, it gives you a chance to interact with UNTHINKABLE'S fictional players in a very real way. I've spent nearly as much time crafting the game as I have the comic, integrating the world of UNTHINKABLE into our own.

It's completely free to play, and there's a tangible prize for the winner(s). You can sign up for the game NOW at http://www.wolfpackpmc.com/ by clicking the "join" button.

I have had the privilege of working with many talented people on a wide variety of projects, but I can say without hesitation that both the comic and the game are the best work I've ever been involved with.

I hope you'll ask your retailer to pre-order the first issue by giving them the pre-order code of MAR094127.